Focus Home Interactive and S.T.A.L.K.E.R. devs Vostok Games sent out a word that their entry to the Battle Royale genre, Fear the Wolves, would enter the Early Access a couple weeks later than planned.
The positive community feedback encouraged us to delay the release of the Early Access to ensure the well-received core experience isn’t marred by technical issues. On top of fixing these issues, this delay will also allow us to further improve other aspects of the game, thanks to the masses of data and player feedback gathered through testing.
We anticipate that the extra development time will raise Fear The Wolves’ quality to a level at which players will be able to fully experience it’s unique atmosphere.
Fear the Wolves will release on PC in Early Access later this summer. The full game release is scheduled for 2019 for PC and consoles.
More about the game:
While most Battle Royale games (PlayerUnknown’s Battlegrounds, Fortnite) pit players against each other for the final spot, Fear The Wolves player will have to concern themselves with environmental elements as well. From shifts in weather patterns to a day/night cycle, players will have to be strategic about surviving both enemy opposition and the dangers of an irradiated zone.
Extraction is your ultimate goal. Fear the Wolves challenges players to get out how they came in, with a final dash to an extraction helicopter that accepts just one occupant. The location of the extraction zone will vary from game to game, forcing adaptation and rewarding intricate map knowledge. If you manage to wipe out every other player, you still take home the victory – so choose your path wisely.
You can find out more on the official site.