The developers of the “XCOM meet HoMM” strategy Fort Triumph have announced the full release date of the game. Fort Triumph exits Steam Early Access on April 16th and brings with it a variety of changes to the game’s build:
- Three-story acts—the game now has a story campaign that is filled with 10 to 20 hours of gameplay
- The 8-player Skirmish mode—players can now pit themselves against up to 7 AI enemies or their friends in local co-op (hot seat)
- More than 30 events and over 80 artifacts added to the game—the events are special locations offering multiple choices that can lead to different results. Artifacts often grant new special abilities to a hero
- Four hero classes (Paladin, Barbarian, Mage, Ranger), each with 12 upgradable abilities, and four races (Troll, Goblin, Human, Undead), with their own castles and upgradable buildings
- Massive changes to UI and UX. A lot of graphical improvements
- All strategic maps are now fully procedurally generated and support having much larger maps
- Inventory, skill trees and town management, as well as resource management, implemented
Fort Triumph is a challenging fantasy turn-based tactics game where permanent death is a possibility at any moment. How’s that for pressure?
Lead a band of heroes with different skill sets through a witty, parody fantasy plot. Missions with various objectives are waiting for you on tiled procedural maps—whether in story mode or skirmish, prepare yourself for a grand adventure.