Dune: Spice Wars is launching into Early Access on 26 April and the Fremen are joining the fight for Arrakis. Players preparing to set foot on the sands and fight it out in Dune: Spice Wars will not have long y to wait. The iconic Ip is back to take this RTS icon back to Arrakis on 26 April and there’s a new player in this game of world domination. Funcom and Developers Shiro Games have announced the Fremen will make up the fourth playable race, accompanying the Smugglers, House Etredes, and House Harkonnen in this war.
For those that aren’t avid fans of this Sci-Fi series, the Fremen are desert dwellers. These nomads might look like a rabble compared to the wealth and power of the Houses, but they bring their very own distinct way to play. Native inhabitants of Arrakis, the local population take up arms against the imperial interlopers mining the sands and wield their own type of war.
Aside from being unaffected by the local environment, they are able to wield this environment as a weapon, hiding in dust storms and executing hit and run attacks. They are even able to ride the monstrous sand worms. Some of the unique units are detailed below, but that’s not everything you can expect from Dune: Spice Wars.
- Warriors are the bread and butter of Fremen fighters. Armed with long knives, they are experts at using Arrakis terrain to disorient their opponents.
- Infiltrators are so used to the desert that they stay invisible and unheard until they strike with their two knives. Their surprise attacks will always find a weak spot, breaking their opponents’ will and focus.
- Skirmishers have a large supply of grenades. They use them to ambush well armoured units and soften them for their other comrades to finish off.
- Fedaykins are the elite of the Fremen army. Trained in the weirding way and armed with the feared crysknives, they only get stronger the more opponents they face.
- Kulon Caravans are the holders of the clan’s water. While they can fight the invaders with maula rifles, their main function is to set up a hiereg camp. At the camp, all Fremen units will be hidden, healed and resupplied. As such, Kulon caravans are best deployed near remote villages as proxy bases for an attack.
This new iteration of Dune is more than a far future version of Expeditions: Rome. Instead Funcom are about to unleash the first steps into a new union of real-time strategy and 4X elements, based on Frank Herbert’s sci-fi masterpiece. With new ideas, updated graphics, and plenty of potential three’s no telling if the Fremen will actually win out.
You can find out more about the Fremen and Dune: Spce Wars over on the official Steam Store Page now.