11 bit studios have had ahugely successful run this past year. Their highly popular title Frostpunk has sold over 1.4 million copies on PC. Next wonderful achievement, Frostpunk is coming to both Xbox One and PlayStation 4 later this summer. How has Frostpunk reached this crowning achievement? Let’s take a look, shall we?
What is Frostpunk?
The game is set in an alternate 1886 where the eruptions of Krakatoa and Mount Tambora, the dimming of the Sun, and other unknown factors caused a worldwide volcanic winter. This, in turn, led to widespread crop failure and the death of millions. This event roughly lines up with the historical 1883 eruption of Krakatoa, a volcanic event that led to global cooling.
This city-survival game was released one year ago, in celebration of this anniversary, 11 bit wanted to share some data behind the in-game economy and explain how its performing.
- Frostpunk sold over 1.4 million copies on PC
- Development costs were recovered within 66 hours of Frostpunk going on sale
- 8% of players finished the main campaign
- 59% of players chose the path of Faith
- 9% of players failed in Serenity mode (just like our producer, Marek)
While 11 bit studios were the responsibility for other various titles there has been a spot of trouble surrounding their ability to build a stable economy and keep their players happy. While they have struggled, 11 bit studio has prevailed.
For more information check out the official Frostpunk page at http://www.frostpunkgame.com/