Hardspace: Shipbreaker – Full release Is Coming in Spring

Hardspace Shipbreaker - Full release Is Coming in Spring

Developer Blackbird Interactive and publisher Focus Home Interactive have taken to Steam to reveal that Hardspace: Shipbreaker will be leaving Steam Early Access in Spring with the release of version 1.0. The next major update will include the Final Act of the Campaign, as well as the long-awaited Ship Save feature.

“Creating this game has involved many firsts for our small, scrappy team, and for Blackbird at large. It’s Blackbird’s first self-owned intellectual property that we’ve developed and launched. For most of us, it was our first time working on a first-person game, a non-strategy game, and a game heavily built on physics and simulation. The sense of awe, the scale of the ships, and the industrial sci-fi setting may have been a natural fit for us, but the game design was far outside our comfort zone. Which is a good thing! One of our goals as a studio is to grow in skills and experience, and we’ve been doing a lot of that in the last few years.”

The next update takes the game all the way from 0.7.0 to 1.0, and will contain the following:

  • Campaign Act III – The conclusion of the game’s storyline. Rest assured that Shipbreakers will be able to continue shipbreaking and building their career even once the story has finished. Though it’s bittersweet to think that the story will soon find its conclusion, it’s going to be a satisfying and exciting end to the campaign.
  • Ship Saving – This has been one of the most requested features throughout Early Access, and has been in the works for over a year. Finally, you will be able to save a ship that is in progress and return to it the next time you boot up the game!
  • Progression Tuning – The developers have been looking extensively at player records and are making several changes to smooth out progression so it’s less impacted by the randomized salvage value and composition of ships.
  • Steam Achievements
  • Tons and tons of bug fixes, optimizations and stability improvements.

The official announcement also contains an FAQ section aimed to answer players’ questions. Check it out here.

Written by
While growing up in the wilds of Russia, Catherine learned to talk, write and game at almost the same time. You can follow her attempts at latter two at MMORPG.com and GameSpace.

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