Insurgency: Sandstorm is Delayed to December

Insurgency Sandstorm Delayed

New World Interactive and Focus Home Interactive have originally planned to release the action game Insurgency: Sandstorm next week, on September 18th. However, the team has received a lot of user feedback during the CBT and decided that the title needed a bit more time to provide players with the best possible experience. Insurgency: Sandstorm has been delayed December 12.

The 10%  pre-order discount will be extended until the new release date. Pre-purchasers can join the ongoing beta.

Despite the game’s improvement, we are acutely aware that not all of you are having the ideal experience we want to deliver. By extending the beta and moving our launch date to December, the additional time will allow us to make significant improvements to the game with continued input from you. The additional time allows us to target a lower minimum system requirement, address more bugs, work on overall polish, gather additional feedback from the community to refine gameplay, and ensure that highly requested community features which may otherwise have had to be added post launch (such as community servers and custom games) are ready for day 1.

The major goals we aim to achieve with this extra time are as follows:

  • Upgrade to Unreal Engine 4.20 and continue optimizing
  • Improve the character models, textures, and animations in the game
  • Improve the “scoped” experience for both high and low-quality scope settings
  • Improve the level visuals, gameplay and optimization
  • Add more cosmetic item variations and a new forearm tattoo cosmetic type which can also be seen in first person
  • Expand in-game server options to include a server browser, community-run server support, and a custom games system allowing users to specially configure games hosted by our server infrastructure.
  • Refine the game to the point it has far less bugs, glitches, visual inconsistencies and other issues.

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