Publisher Deep Silver and developer King Art Games have shared a new trailer to introduce a new faction in RTS Iron Harvest. The events of the game take place on an alternate Earth created by Jakub Różalski. You lead hero characters, mechs, and soldiers into battle. Cover mechanics and dynamic destruction play a major role in combat. Your squads take cover automatically, but a simple brick wall will only offer protection against small calibers, not against mech-mounted cannons.
After the great war and on the brink of revolution, the Rusviet nation is struggling to keep a constant flow of resources up and running. Ressources they desperately need to fuel their huge, expensive war machines. Today’s video introduces the Rusviet Mechs and gives a first idea on how they are used best on the battlefields of Iron Harvest 1920+
Inspired by post WWI-history Iron Harvest tells the story of an Rusviet Empire facing internal struggles while trying to maintain a dominant position on the battlefields. Close combat with heavy mechs or slow but highly devastating artillery are to be balanced when players lead the Rusviet soldiers to the front.
Iron Harvest is coming to PC via Steam, GOG and EGS in September. The console version for PlayStation 4 and Xbox One will be coming in Q1 2021.