Mass Effect Legendary Edition – 17 May Update Patch Notes

Mass Effect Legendary Edition Officially Announced on N7 Day 2020

Bioware released a new update for Mass Effect Legendary Edition aimed at introducing fixes and improvements across all platforms.

General

  • Fixed the main issue where the launcher would crash or become unresponsive on Xbox Series X when using a wireless headset
    • Known issue: This can still happen if you enable/disable a headset in the launcher. A future fix will resolve this issue.
  • Improved iris shaders for better interaction with light and ambient occlusion
  • Minor calibrations, fixes, and stability improvements

Mass Effect

  • Improved terrain textures
  • Fixed an issue where kills for achievements/trophies weren’t tracking correctly

Mass Effect & Mass Effect 2

  • Resolved an issue where the character code would sometimes not display in the squad menu
  • Improvements to pre-rendered cutscenes to reduce occasional artifacts

Mass Effect 2

  • Improved lighting and shadows in some cinematics
  • Minor visual, rendering, and VFX improvements on some levels
  • Resolved minor text issues with achievements

Mass Effect 3

  • Fixed an issue where kills for achievements/trophies weren’t tracking correctly

ABOUT MASS EFFECT LEGENDARY EDITION:

Relive the legend of Commander Shepard in the highly acclaimed Mass Effect trilogy with the Mass Effect Legendary Edition. Includes single-player base content and over 40 DLC from Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors, and packs – remastered and optimized for 4K Ultra HD.

The updated trilogy launched May 14 on PlayStation 4 and Xbox One with forward compatibility and targeted enhancements on Xbox Series X|S and PlayStation 5, as well as on PC via Origin and Steam.




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