Mundaun Scaring Up Folks On PC and Console 16 March

mundaun

Mundaun, a folklore-inspired horror experience just set its sights on some epic scares for a newly announced release date on 16 March.

Due to stalk its way onto PC, via Steam and Epic Games Store, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Nintendo Switch this gloomy-looking tale will drag players into a dark secluded valley of the Alps, where absolutely nothing could possibly go wrong. Playing as a young man named Curdin, players picking up Mundaun will face off against a malevolent entity and dig into the mystery behind the death of the main character’s grandfather.

This unique looking indie is something of a passion project for the one-man studio Hidden Fields and has been in development since 2014. Brought to life Swiss programmer and illustrator Michel Ziegler, it looks to be a very different tale of discovery that mixes a wonderfully handcrafted aesthetic with a range of encounters. Anybody tackling the mystery behind the darker side of the Alps will get to solve a range of intricate puzzles, uncovering a small town’s secrets, all while they avoid the more sinister characters that trigger the game’s fear system. Fail to sidestep this cause and effect feature, and things will end up turning confusing and decidedly dangerous for the central protagonist.

If you want to get a look at a brochure for this scenic getaway, then Hidden Fields and publisher MWMi have released the first episode in a bi-weekly series of behind-the-scenes videos showcasing Ziegler’s creative development process and the folklore and real-life inspirations behind the game. The first episode, “The Creation Process”, is available now on YouTube. You can find out more about Mundaun over on the official Steam Store page right now, or  alternatively take some time to check out the best horror games of 2020 while you wait on the upcoming Discord Q&A tomorrow at 10:00AM PT / 1:00PM ET.

 

Written by
For those of you who I’ve not met yet, my name is Ed. After an early indoctrination into PC gaming, years adrift on the unwashed internet, running a successful guild, and testing video games, I turned my hand to writing about them. Now, you will find me squawking across a multitude of sites and even getting to play games now and then

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