After last year’s fiasco about Blizzard’s mobile entry into the Diablo series, not much was said about Diablo Immortal over this past weekend’s BlizzCon 2019. That’s not to say, however, that there is no news. It was simply quiet news.
Over the course of the two-day convention, fans could try out a demo for Immortal. Developer Wyatt Cheng, roundly castigated for his remarks last year (“You guys all have phones, right?”), and his team spoke about some of what players can expect. Of particular importance is the news that the game is still in production without a launch window anywhere in the picture. The team did manage, however, to release a few tidbits of information:
- The game’s action takes place in the time space between Diablo II and Diablo III.
- Six classes will be available: Barbarian, Crusader, Demon Hunter, Monk, Wizard, and Necromancer. The Demon Hunter was available in the demo for the first time.
- Classes will fill a meter that builds up to each one’s “Ultimate Ability”.
- Legendary items will offer significant alterations to skills. For instance, a Wizard’s Scorch ability might turn into an ice orb. A Monk’s Exploding Palm will have its targeting affected.
That’s about all we know that’s new. You can learn more about Diablo Immortal on its official site.