The developers from Amazon have taken to the official forums of MMORPG New World to announce that the server transfer system has been tested and is ready to go. However, the team made a difficult decision to hold it until next week due to the possible disruption of deployment during a peak play period of the weekend.
“We’ve worked on this feature non-stop every day to make good on our date estimations, but releasing it now would mean downtime, server balance changing based on transfers, Wars that might not go through due to different rosters, and the like.
You can expect several communications coming from our team in the near future, including more specific details around how we are rolling out the transfer feature and a deep dive into the lessons we learned these past couple weeks.”
Previously, the developers have shared the official stance on the transfers as well as a lengthy FAQ to answer the community’s questions as they arise.
ABOUT NEW WORLD:
For thousands of years, Aeternum has been the source of fantastical legends—and now you’ve found it. Shipwrecked and without supplies or allies, you’ll need to make your way in a dangerous world where supernatural power has changed all the rules. In such a land, your destiny is whatever you make of it. Endless opportunities to fight, forage, and forge await you among the island’s wilderness and ruins. Channel supernatural forces or wield deadly weapons in a classless, real-time combat system, and fight alone, with a small team, or in massed armies for PvE and PvP battles—the choices are all yours.
At the core of the New World’s social features are the three factions, organizations of like-minded players and non-player characters with their own motives and schemes for the island’s future. It is as a member of one of these factions that you’ll wage war and claim, defend, and develop your territory.