The developers of action RPG No Rest for the Wicked show no signs of slowing down. The game received three hotfixes in rapid succession since its release into Early Access, and just got the fourth one as well. Hotfix #4 covers more cases of the Nameless Pass progression blocker, balance adjustments, performance improvements. It also offers some bug fixes.
In No Rest for the Wicked, you play as Cerim, a member of the group of mystical holy warriors imbued with special powers. It is up to you to fight against the Pestilence, the unholy plague that has not been seen for a thousand years prior to its recent return.
But the task will prove increasingly challenging as you become entangled in the people’s plight and the vast political struggle of this downtrodden land. Chaos will pull you in every direction as you seek to cleanse the land of wickedness and shape the kingdom’s fate.
No Rest for the Wicked – Early Access Hotfix #4 Includes:
Performance Improvements:
- Fixed a leak with GPU Culling
Bounties and Challenges Changes:
- Bounties and Challenges are no longer deleted if you choose to abandon them
- Added confirmation when choosing to abandon Challenges
Balance Changes:
- Adjusted Damage On Parry enchantments
Loot Changes:
- Adjusted loot drop rates from chests
- Added more furniture to Whittacker’s Shop
Bug Fixes:
- Fixed Nameless Pass cranes still not rotating correctly in some existing realms (their position will now reset to default)
- Fixed sell value on Raw and Refined materials at vendors still being only ¼ of what they should be
- Fix for the Channel rune icon not showing up when player has no Focus
- Fixed Focus Gain On Hit enchantment text displaying a larger Focus number
- Fixed incorrect levels for some items at vendors
- Improved collision at Mariner’s Keep Tower area
- Fixed typo in interaction hint for Eleanor’s door