The PlayOverwatch Twitter account is wishing players bon voyage on the latest Overwatch assault map set in Paris. After being tested on PTR, the map is finally live on PC, PS4 & Xbox One.
Bon voyage! 🇫🇷
Your journey to Paris begins NOW on PC, PlayStation 4, and Xbox One. pic.twitter.com/gwPjjbjRP6
— Overwatch (@PlayOverwatch) February 19, 2019
Begin your journey at the Cabaret Luna, where the velvety alto voice of preeminent diva Luna charms movie stars, revolutionaries, locals, and tourists alike. After the encore, step outside to see the sights and seize victory. Artisanal shops line the streets as you approach the first point, so duck in to sample a macaron or escape enemy fire. Battle through alleys and corridors before clashing with your foes on the banks of the Seine. Once you establish dominance over your adversaries, make your way to Maison Marat and deliver the coup-de-grâce.
Have you tried out the piano yet?
Check out the latest round of patch notes to stay on top of your game.
Notably, a change is coming to the priority of subtraction of health, shield or armor when a hero is taking damage.
- Previous priority order: non-recoverable shields, recoverable shields, non-recoverable armor, recoverable armor, non-recoverable health, and recoverable health
- New priority order: non-recoverable shields, non-recoverable armor, non-recoverable health, recoverable shields, recoverable armor, and recoverable health
In Overwatch, a health type order determines the prioritization of subtracting health, shield, or armor types when a hero takes damage. For example, if a hero has recoverable shields and takes damage, the damage taken will diminish the recoverable shield before it subtracts from their recoverable health. Previously, it was possible for heroes’ recoverable shields to be prioritized for damage and regeneration, allowing their non-recoverable armor to persist. With the order adjustment, heroes who have been granted non-recoverable armor or shields will now consume those resources before recoverable health, armor, or shields.