Developer Owlcat Games continues the series of blog posts dedicated to the various races of Golarion playable in cRPG Pathfinder: Wrath of the Righteous. So far the team covered the Aasimar, Tieflings, Dhampir, Kitsune and now it’s the Oread’s time.
Children of stone and metal whose ancestry has been touched by the element of earth, Oread remain an unsolved mystery for the people of Mendev. Most often, the ancestors of oreads are shaitans, proud and beautiful genies whose traits are visible in their descendants. However, an oread may also be born through the influence of elemental energies, interplanar travel, and other interactions with the Plane of Earth.
Oreads tend to live solitary lives and rarely act on impulse. However, if compelled to action, they are nearly unstoppable. Oreads make devout clerics or disciplined monks, and as rangers or druids, they protect their secluded mountain domains. Their slow speed is not ideal for roles that require agility, and oread rogues prefer to plan meticulously rather than act on a whim, as a single misstep could spell the end of their mission. There are several lineages of oreads, including gemsouls and ironsouls.
In Wrath of the Righteous, players may run into Indarah, an oread warrior from Garund, as well as one of the Generals of the Fifth Crusade, Setsuna Shy.