Pathfinder: Wrath of the Righteous – Lessons from Kingmaker & Dhampir Playable Race

Pathfinder: Wrath of the Righteous - Lessons from Kingmaker & Dhampir Playable Race

The developers of the upcoming CRPG Pathfinder: Wrath of the Righteous continue to speak of the title as the Kickstarter campaign surges forward at full force. As backers pledge towards Spanish localization/Oread race Stretch goal, the team from Owlcat Games took a look back at the previous project: Kingmaker.

An amazing game in its own right and the indirect prequel to Wrath of the Righteous, Pathfinder: Kingmaker saw rocky launch, plagued by bugs and glitches. Owlcat Games worked hard to fix the issues, pumping a patch out almost every day. However, Wrath of the Righteous simply can not launch in a similar state – and the developers agree. A recently published Kickstarter update addresses the lessons learned from Kingmaker:

When development started on Wrath of the Righteous, we decided that quality was our number one priority. We carefully calculated that to achieve our goal, we would need 23 manual testers working all day, every day from now until launch. That’s an eye-watering number of man hours to spend on testing, and that doesn’t even include management, coordination, and everything else that goes into QA. We decided that the smarter approach would be to increase the number of manual testers by a sensible amount, and alongside this, to focus on strengthening our ranks with people who could build us the extra help we needed. Yes, you heard that right! In the QA department at Owlcat Games, all our in-house tools are considered part of the team, and we named them after creatures from Golarion.

Follow the link above to learn more about the tools at the team’s disposal.

The latest Kickstarter update introduces a new race added in Wrath of the Righteous. Meet Dhampir, a half-human, half-vampire born of darkness and an heir to two birthrights.

At the Worldwound, an inquisition is raging in Kenabres, seeking to find and stamp out evil, and the borders of the planar tear itself are continuing to expand, to the fear and dismay of neighboring nations. The region is full of danger and promise for dhampirs, offering them the chance to slash their way through undead raised by demon lords or powerful necromancers, or to earn money by legal or not-so-legal means, uncovering the secrets of darkness or sometimes even serving those who forever lurk in the shadows. For those driven by a hunger for glory or revenge, the Worldwound presents an opportunity too good to miss.

If you decide to embrace your tainted bloodline and start a Dhampir, you will have a choice of four lineages:

  • Jiang-shi-born (ru-shi) are often quite gifted students, and though their stiff movements may suggest otherwise, they can be as deadly in combat as any other dhampirs.
  • Moroi-born (svetocher) are children of the haughty and brutal moroi. They exhibit deadly strength and are incredibly good at talking their way out of almost any situation.
  • Nosferatu-born (ancient-born) are the peculiar offspring of misshapen nosferatu. Some of them seek isolation, some revenge, and some deadly adventure; their innate strength allows them to pursue any path of their choosing.
  •  Vetala-born (ajibachana) dhampirs typically have skin the color of faded brass, allowing them to blend into society more easily than others of their kind. Their awareness of their own mortal limitations drives them to quickly absorb new knowledge and master any skill required.

Advanced Race Guide, page 100

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