Developer Owlcat Games released a new update for cRPG Pathfinder: Wrath of the Righteous, bringing fixes to the main game and the DLCs.
Your path will lead you to the Worldwound, where the opening of a rift to the Abyss has unleashed all-consuming terror across the land. For over a century, the neighboring nations have fought fearlessly, trying to drive the enemy back โ but to little avail.
Now, you have the chance to put an end to this conflict, but the path to salvation is far from clear-cut. Will you become a shining angel, backed by noble paladins? Or a powerful necromancer with hordes of immortal undead in your thrall? Or something else entirely? Lead your army and challenge mighty demon lords. Your crusade will set in motion a chain of events that will leave you โ and the world itself โ forever changed.
- Aponavicious remained friendly after having Dawnflower’s Kiss stolen by the player character – fixed;
- Aeon’s special dialog option in the Inevitable Excess DLC killed the wrong character – fixed;
- Fixed a critical issue which prevented from leaving Colyphyr after distributing the mythic level;
- The combination of Oracle and Loremaster now provides spells correctly. Note: if you have already taken Loremaster levels combined with Oracle in your savegame, you’ll need to make a respect to get the spells;
- The Hunter class now works with the Loremaster prestige class;
- Restless Slumber hex now functions correctly;
- Pet companions now move correctly;
- Sometimes the Radiance was not taken from the player when it was improved, which caused the player to have multiple copies of the sword – fixed;
- The effect from the Boots of Free Rein now has a correct icon;
- The “Ascpect of the Asp” amulet now functions correctly;
- The description of robe of fire now displays correctly;
- Rathimus in Defender’s Heart remembered that he’s a cleric, not a wizard, and stopped selling an extensive list of arcane spells;
- Added an epilogue for Camellia if she had an romance with a player character and he sacrificed himself in the game’ s ending;
- Now Seelah actually goes off to look for Terendelev in the prologue, rather than standing still;
- Some areas on the Drezen map have been renamed for better consistency
- Fixed the door opening;
- Fixed item interaction and missing overtips;
- Fixed camera movement in the Threshold.