PRESS RELEASE: Bow To Blood: Last Captain Standing Now Available

Seattle, Washington – April 3rd, 2019 – Independent developer Tribetoy is proud to announce that Bow Blood: Last Captain Standing, the procedurally generated airship adventure, is now available on PlayStation 4, Xbox One, Nintendo Switch and PC priced at $19.99/€19.99/£15.99.

Bow to Blood: Last Captain Standing is a single-player action-strategy roguelike where you take command of an airship in a multi-stage competition being broadcast as a deadly reality TV show. The aim of the game is to keep your ship afloat by managing the crew as you defend yourself from enemy ships, forge allegiances, and plot betrayals, all while searching for treasure. Just like any good reality show, you’re not here to make friends – being a cutthroat captain is serious business.

Also featured is a Ready Player One inspired community event wherein the first player to uncover a secret treasure will be immortalized forever in the game. Will you be the first to find the booty and become a legend?

The original Bow to Blood launched as a PlayStation VR exclusive in August 2018 to critical acclaim and this new multiplatform release will add a host of new features and content. This update includes an all new Hard difficulty setting, more enemies and improved visuals making airship destruction more satisfying than ever. Those with the original PSVR game will receive all new content, along with the option to play outside of VR, for free. For the full immersive experience for PC players, Bow to Blood: Last Captain Standing will offer Oculus Rift and HTC Vive support.

Bow to Blood: Last Captain Standing is available now on Steam, Nintendo Switch via the eShop, Xbox One via the Xbox Games Store, PlayStation 4 via the PlayStation Store and Oculus Store with a 10% discount taken off its usual $19.99/€19.99/£15.99 price and an additional 10% launch week discount added onto most platforms.

“Following Bow to Blood’s launch on PSVR we’re delighted to bring Bow to Blood: Last Captain Standing to a new audience,” said Matt Hoesterey, Co-Founder and Director of Design at Tribetoy. “We reworked the game from the ground up with improved graphics and new content that we hope all players will enjoy. I also wish everyone luck in the community event, where players will compete to become immortalized within the game’s next update!”

Written by
Old enough to have played retro games when they were still cutting edge, Mitch has been a gamer since the 70s. As his game-fu fades (did he ever really have any?), it is replaced with ever-stronger, and stranger, opinions. If that isn't the perfect recipe for a game reviewer, what is?

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