Psyonix Secures Player-to-Player Trades in Rocket League

Rocket League

Psyonix has announced that the v1.93 update has been deployed to Rocket League that brings a significant new change to player-to-player trading. With the arrival of the latest update, all players will need to have two-factor authentication enabled via their Epic Games account in order to be able to trade with others. The new requirement is enabled for all versions of the game including PC via the Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, and Xbox Series X/S.

“Starting with v1.93, players that want to participate in player-to-player trading must have 2FA enabled on their Epic Games account.”

To get started, players will need to enable 2FA and verify their email account. This will require players to upgrade a platform account to a full Epic Games account. This is a free process and the RL team has provided links to assist those who may need it.

“The first trade you execute after enabling 2FA may take longer than normal to process (about 30 seconds). Subsequent trades should process normally.”

The small update also introduced several key bug fixes.

  • Fixed a bug preventing split-screen players from matchmaking in Competitive Playlist
  • The “Invite to party” option in Friends List now displays properly for all players
  • Fixed lighting on Forbidden Temple
  • Removed animations added to the Playlist Menu in the last update
  • Fixed a bug causing the ball to turn invisible in Spectator Mode when using Fly Cam

Check out the Rocket League official site for the details.


Written by
Suzie is an avid gamer and has been since 1995. She lives in the desert with her own personal minion while dreaming of pixel worlds beyond Earth.

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