Rocket League ending macOX/Linux support in March

Rocket League

Psyonix has announced that it will be ending support for both the macOS and Linux versions of Rocket League after a final patch is deployed in early March. Developers said that the decision was made because they want to provide the “best experience possible for all our players” which includes new technologies that macOS/Linux aren’t utilizing. “This has made it more difficult to support macOS/Linux,” the letter reads.

Once the patch is deployed in March, players of these two versions of the game will not see any more updates, though the game can still be downloaded and played. It will, however, be missing several key features including online multiplayer and more.

After the final patch, the following offline features should function as expected:

  • Local Matches
  • Split-Screen Play
  • Garage/Inventory (Your existing items will not be removed from your inventory)
  • Career Stats
  • Replays
  • Steam Workshop Maps (Must be downloaded before final patch)
  • Custom Training Packs (Must be downloaded before final patch)

After the final patch, the following online features will no longer function:

  • Online Matchmaking
  • Private Matches
  • Tournaments
  • Rocket Pass
  • Item Shop / Esports Shop
  • In-Game Events
  • Friends List
  • Clubs
  • News Panel
  • New Custom Training Packs
  • New Steam Workshop Maps
  • Leaderboards
  • League Rankings

All is not lost, however. Those who purchased either the macOS or Linux versions of the game can download the Windows version and play.

Check out the announcement on the Rocket League site to learn more.

Written by
Suzie is an avid gamer and has been since 1995. She lives in the desert with her own personal minion while dreaming of pixel worlds beyond Earth.

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