Madness will consume the pantheon! Hi-Rez Studios have revealed what is next for divine MOBA SMITE: Cthulhu, The Great Dreamer, has awoken from his eternal slumber. Prepare for power the likes of which no one has ever seen. Do you have what it takes to resist? Or will you succumb willingly?
Cthulhu is large and magical by nature, so he fit into the Guardian Class for Smite. His evil themes led to abilities that were rather aggressive. Cthulhu will likely excel in the Solo lane and possibly the Duo lane. He is capable of mitigating a huge amount of damage, and can lock down many enemies while dealing out decent damage.
- Just as in the stories, Cthulhu will be able to drive enemy gods insane, causing them to experience a wide array of effects – including a whole new set of audio/visual confusion elements
- Cthulhu then feeds on the gods’ madness. He can hit insane gods with a specific ability to “Break” them. He becomes permanently tankier each time he successfully Breaks a god.
- A unique scale. Cthulhu is in a distinctly unique size range that is larger than all the usual gods, but not as tall as Jormungandr. It should be noted that Cthulhu will move, attack, and be attacked within the usual Smite play space.
- This scale concept is pushed to the limits during his ultimate ability, which changes his visual appearance while making him the largest god in Smite history to remain within the traditional play space while scaled up.