The first part will arrive on November 25 as part of Update 3.0. With it, there will be additional fixes, balancing changes, and tuning. But the most interesting part is the new map – Fostar Haven – being added to Bleet Battles and the Dogfight mode in multiplayer.
Set in a remote, lawless area of space under the light of twin stars, this map has been updated from its story mode counterpart to provide a new experience that should fit well with the other six maps. In the Prologue of Squadrons, which is set at the height of the Galactic Civil War, Fostar Haven was an isolated trading station that welcomed smugglers and pirates. Helix Squadron was sent there to search the cargo docks for Alderaanian refugees.
Now, four years later, the denizens of Fostar Haven have made a few upgrades to their station, trusting neither the Empire nor the New Republic. You’ll have the chance to weave through the crowded dockyards or take the fight to open space.
In addition to the new map, the game will also receive four new components:
- Boost Extension Kit (Fighters & Bombers)
- Ion Rockets (Interceptors & Fighters)
- Prototype Piercing Torpedoes (Bombers & Fighters)
- Anti-Material Rocket Turret (U-wing & TIE reaper)
The second part of the update will arrive in December, providing a nice, final thank you gift for the holidays via Update 4.0. Like its predecessors, it’ll also be host to bug fixes and other changes, all detailed in its own release notes.
The December Update will add two new starfighters, one for the New Republic and one for the Galactic Empire.