Today’s Mix Fall Showcase revealed a little more about enigmatic RPG The Time I Have Left and announced a new demo.
Developer Ground Game Atelier dropped the third gameplay trailer for an upcoming exploration of life, death, and maybe an escape. Introducing potential players to a stylized subterranean environment and a race to survive, the trailer tells us just enough to know that this debut title from the Catalonian indie outfit is not your everyday adventure. Alongside the new trailer, above, you can take the upcoming time trial for a spin thanks to a new Steam demo. The demo includes a two-hour slice of chapter one and introduces players to an unfamiliar world with an all-too-common fate.
The City Beneath
Players trying out the demo or picking up the full game will find themselves stumbling through the streets of a subterranean colony. Underground city Colony 7 is home to a solitary inhabitant. Marked for death by a malignant force called the Miasma, Aline must race against the clock to uncover secrets, fight grotesque monsters, and escape. Going against the clock, explore the furthest reaches of Colon7 to gather the information you need to survive. Fight through Near-Death Experiences, adjusting your movements to evade directional attacks and master your foes’ patterns. If it all sounds like a particular flavor of RPG, you’d be correct. Taking classic inspiration, from established game mechanics and mixing in a range of ideas that seem to vary from Logan’s Run to Control, and the more recent 1000xRESIST.
Take some weighty ideas, a precisely timed homage, and a striking visual approach and it’s easy to see why The Time I Have Left grabbed an Epic Game grant. Now, however the team behind it is looking to fans to help it get to screens. A Kickstarter campaign is already ongoing. The project needs € 50,000 / or local equivalent to succeed. Rewards range from a € 20 copy of the game up to a €3,500 package that entails designing your own boss fight. You have until 21 December at 5:41 PM UTC +00:00 to put down a pledge if you wish.
When discussing the choice to go for pledges, the post pandemic funding crisis seems to have hit hard on this team.
We have talked to almost a hundred publishers over these past few years and, although everything started great and we thought we could hit our planned release of 2024, nothing has materialized so far.
Having reached the limit of our self-funding possibilities and being well past the halfway mark of the game’s development, we have decided to turn to Kickstarter to ask you directly for your support to finish the project.
The Time I Have Left is the kind of game that grabs my attention, even among the incredible Mix selection. With a unique visual approach and a gameplay system that doesn’t need much exposition to mean what it says, this might make it ono my Kickstarter list. If you want to find out more, head over to the Steam page now.