Developer Owlcat Games rolled out a new patch for turn-based CRPG Warhammer 40,000: Rogue Trader. Update 1.3.1.6 fixes an annoying loading bar bug that used to occur after Eurac-V for Mac, and addresses a number of issues with quests, abilities, items and more.
The newest update is already live. Check out the special Steam discussion thread to keep up-to-date with the roadmap of the upcoming patches.
WH40K: Rogue Trader – Update 1.3.1.6 Includes:
Narrative:
- Fixed a problem with the Request and Response quest in Act 1, which could cause the quest to be locked;
- Sometimes during the Echo of the Past quest, Idira didn’t regain her consciousness, causing the quest to be locked – fixed;
- The quest “Compiler out of Order” couldn’t be completed if you interacted with the problem nodes before speaking with the Astropath – fixed;
Mechanics:
- Bounty Hunter’s Wild Hunt ability (and its Desperate Measures version) will now have a separate ability for the second weapon (similar to Operative’s Dismantling Attack);
- Bounty Hunter’s Withdraw talent no longer provides infinite dodge against all types of attacks;
- Daemons summoned by Perils of the Warp will no longer spawn in inaccessible areas, preventing random space encounters from ending;
UI:
- Torpedo overtips now have less overlap with the torpedoes themselves;
- Added images to the weapon equipping tutorial;
- Continue Game button in the main menu didn’t work for Grim Darkness saves – fixed;
- Weapon sets will now switch correctly when on the Voidship Bridge;
- When playing with a controller or on console, scrolling between torpedoes and fighters caused their cooldown to refresh – fixed, no more endless torpedoes;
Space:
- Minor UI and rewards fixes for some colony events;
- Torpedoes now have mini-portraits in the initiative tracker;