Ever since developers of Bioware’s looter-shooter Anthem have announced that the game is going to be “reimagined” back in February, the team has been quiet about the project. So much so that Anthem was left without its very first birthday party. Now, for the first time in three months, Bioware is ready to talk about what’s next for Anthem. In short, don’t expect Anthem Next or Anthem 2.0 anytime soon.
“The Anthem incubation team has kicked off and we are starting to validate our design hypotheses. Incubation is a term we use internally – it essentially means we are going back and experimenting/prototyping to improve on the areas where we believe we fell short and to leverage everything that you love currently about Anthem. We are a small team – about 30-ish, earning our way forward as we set out to hit our first major milestone goals. Spoiler – this is going to be a longer process. And yes, the team is small but the whole point of this is to take our time and go back to the drawing board. And a small team gives us the agility a larger one can’t afford.” – Christian Dailey, Studio Director for the BioWare Austin office.
The team is also going to start including players in more of the day to day communications to allow for real interactions with the team.