Wield Words As Weapons in Path of Motus

Will this Platformer Puzzler Have the Last Word?
Path of Motus

After three years in development, Pillar creator and developer Michael Hicks is releasing The Path of Motus. 

In The Path of Motus, you play as a young goblin whose village has been trapped in a mysterious forest. While many have tried to escape, none have succeeded. Those who returned, returned defeated and devoid of hope. 

As Motus, exploring the forest and solving problems with your art supplies. As you play, you will grow up and discover the power of words along the way – a subject that is rather near to the heart of The Path of Motus’ developer.

“Playing as Motus requires you to have resilience, and lets players explore the deeper reasons for why people resort to aggression,” said Hicks. “When I was younger, I was interested in what made bullies act so aggressive. As time went on I began to befriend some of them, and learned they had either been bullied themselves earlier in life, had really bad family lives, or were just simply jealous of other people; I kept all of this in mind as I designed the game.”

Hicks’ passion for making games with a purpose has spilled over onto his YouTube channel where he helps fledging developers learn how to built games from the ground up.

If the concept intrigues you, The Path of Motus will be releasing on PC, Xbox One, and Playstation 4 on July 17th.

For more gaming news (and words aplenty), keep it locked in here at GameSpace.

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