Interviews

Interview With The Mind Behind In Other Waters: Gareth Damian Martin

This week, I sat down with Gareth Damian Martin to learn more about his journey to create the narrative indie masterpiece, In Other Waters. Being the sole developer naturally had its own set of challe...

Rich Lambert - ESO Dark Heart of Skyrim

The Elder Scrolls Online: Rich Lambert on The Dark Heart of Skyrim

Last week Zenimax Online Studios took over the HyperX Esports Arena to share their The Elder Scrolls Online: Greymoor announcement with the world. The initial announcement painted the broad strokes on...

Broken Lines Interview

Broken Lines Interview

Broken Lines is an upcoming story-driven game based around the experiences of eight soldiers. We had the opportunity to chat with Creative Director Hans von Knut Skovfoged from PortaPlay to learn more...

ArcheAge Unchained: Insights, Tips & Tricks For Beginners.

Gamespace has a number of staff that gravitate most to MMORPG’s, this month some of us started playing ArcheAge Unchained so we’re taking a moment to share our ArcheAge experiences, tips, ...

GDA

Con Game: Hitting the GDA and Having a Blast

For those of you who don’t know, the GDA, Game Dev Atlantic, is an annual conference for game devs, students and aspiring game industry employees, held in Halifax, Nova Scotia (yes that’s ...

pubgmobile

An Interview with NASCAR Infinity Driver Noah Gragson on Racing and PUBG Mobile

Recently PUBG Mobile found a new person to sponsor, and that person is NASCAR Infinity Series Racer Noah Gragson. From his mobile device to his car, and his jumpsuit, PUBG Mobile is taking its popular...

control Interview

Remedy Talks Control And The Oldest House: Gamescom 2019 Interview

Remedy’s Control is out now, and while the rest of the team are busy moving into our own broom cupboard in the FBC HQ, I got some time to talk to the Director of Control about this brand new RPG...

Justin Wong winning Evo 2014

On Leaving Echo Fox And Finding A New Path – An Interview With Justin Wong

If you’ve followed the FGC for any length of time, few names stand out over the course of its storied history immediately: Daigo “The Beast” Umehara, Hajime “Tokido” Tani...

Gamescom : Control Impressions and Developer Interview

As we begin to wrap up our last few thoughts on convention season it’s almost criminal that we haven’t talked about Remedy’s Control yet. The game which wowed audiences and press alike at E3 found its...

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