On Wednesday, June 19, EA’s VP of legal and government affairs, Kerry Hopkins, bravely took the stand in UK Parliament’s Digital, Culture, Media, and Sport Committee during an oral evidence session. S...
We’re almost halfway through 2019 so it’s high time to take a moment to reflect on some of the major releases of the video games industry so far this year. We’ll consider five games in the context of ...
Stop me if you’ve heard this before. A game studio’s workers are forced to crunch for a year or more in order to deliver a game on time. Developers and workers of said studio are driven to mental brea...
By now, I’m sure many of us have read Jason Schreier’s exposé on Anthem’s deeply troubled development. Jason’s report details a complete lack of vision at the highest levels of BioWare which led to ma...
The gaming industry is flourishing more than ever but isn’t because of AAA companies like EA, Blizzard, or Bethesda. Over the years, these companies are simply manufacturing games and aren’t concerned...
I’m loving The Division 2. I generally don’t play these looter shooter GaaS because I just don’t like them. I don’t like their frustratingly slow drip feed of loot, their lack of content on Day One, a...
Many videos games don’t have the same features and effects like the ones present during the time of release. What are the reasons, god knows? But the fact is, if a video game goes through a down...
Conceptually and in theory, a roadmap is a good thing. They allow developers to chart objectives and upcoming content to existing games, and provide consumers with some level of transparency and excit...
I was cautiously optimistic towards The Division 2 after my time in its PC beta. It ran well enough, looked great, and had competent gunplay. After spending 13 hours in the final game, I am thoroughly...