Developer Asobo Studio and publisher Focus Entertainment have shared a new gameplay trailer for the upcoming action-adventure A Plague Tale: Requiem. After witnessing Amicia’s skills with crossbow, it’s time to dive into the occult and check out Hugo’s powers explored in Innocence.
Hugo is not as frail as he looks. And he will do everything in his power to protect his loved ones from many dangers, even if it means unleashing the rats.
Having escaped their devastated homeland, the siblings travel far south to the new regions and vibrant cities to start a new life and control Hugo’s curse. But, when Hugo’s powers reawaken, death and destruction return in a flood of devouring rats. Forced to flee once more, Amicia and Hugo place their hopes in a prophesized island that may hold the key to saving Hugo.
Discover the cost of saving those you love in a desperate struggle for survival. Strike from the shadows or unleash hell, overcoming foes and challenges with a variety of weapons, tools and unearthly powers.
A Plague Tale: Requiem will be arriving on Xbox Series X|S and PC on October 18 and will also be available Day One with Xbox Game Pass for Console, PC and Cloud.
Previously, the developers have also shared the system requirements. Can your machine handle the rat swarms? No, the entire tsunamis?
A PLAGUE TALE: REQUIEM – PC SYSTEM REQUIREMENTS
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 bits)
- CPU: Intel Core i5-4690K (3.5 GHz) / AMD FX-8300 (3.3 GHz)
- RAM: 16 GB RAM
- GPU: 4 GB, GeForce GTX 970 / Radeon RX 590
- DirectX: Version 12
- Storage: 55 GB available space
- Additional notes: 30 FPS, 1920×1080 in Low
- DirectX 12 level 12 and Shader Model 6.0 are needed
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64 bits)
- CPU: Intel Core i7-8700K (3.7 GHz) / AMD Ryzen 5 3600 (3.6 GHz)
- RAM: 16 GB RAM
- GPU: 8 GB, GeForce RTX 3070 / Radeon RX 6800 XT
- DirectX: Version 12
- Storage: 55 GB available space
- Additional notes: 60 FPS, 1920×1080 in Ultra
- DirectX 12 level 12 and Shader Model 6.0 are needed