Interviews

Reverse 1999 - Anniversary Interview with Bluepoch

Reverse: 1999 – Anniversary Interview with Bluepoch

The global version of time-traveling RPG Reverse: 1999 is celebrating its first birthday! The game is now available on Steam, where new and veteran Timekeepers alike can invite 6-star arcanist Semmelw...

It's No Time to Trip in our Interview With Imaginarylab, Developers of Whirlight

It’s No Time to Trip in our Interview With Imaginarylab, Developers of Whirlight

Whirlight – No Time to Trip is an upcoming time-traveling, point-and-click adventure that will immerse players in the unique, colorful and humorous atmosphere. Meet eccentric inventor Hector and...

The Evolution and Impact of Video Games

The Evolution and Impact of Video Games

Video games have evolved from simple pixel screens to complex, immersive events that rival blockbuster movies in terms of story quality and production. They have become an integral part of modern cult...

Reverse: 1999 – Interview with Bluepoch

Reverse: 1999 is the turn-based RPG from developer Bluepoch. Playing as Timekeeper Vertin, you get to travel through different eras and recruit a diverse cast of unique arcanists. Your task is to seek...

Zoria Age of Shattering - Interview with Tiny Trinket Games

Zoria: Age of Shattering – Interview with Tiny Trinket Games

Zoria: Age of Shattering is a squad-based, narrative-driven tactical RPG from Tiny Trinket Games and Anshar Publishing, available now. In it, players get to lead a diverse team through the fantasy lan...

TimeMelters - Interview with Autoexec Games

TimeMelters – Interview with Autoexec Games

TimeMelters is a refreshing and unique mix blend of Tower Defense with third-person action from developer Autoexec Games. Having spent a period in Early Access, the game now embraced full release, inv...

Warhammer 40,000 Rogue Trader - Interview with Anatoly Shestov

Warhammer 40,000: Rogue Trader – Interview with Anatoly Shestov

Owlcat Games’ latest title Warhammer 40,000: Rogue Trader welcomed in thousands of Lord Captains on December 7th, when the game officially landed on PC, Mac, Xbox and PlayStation. Since the rele...

Guild Wars 2 Developer Interview - Time to Forget The Dragon Cycle - Zhaitan concept art

Guild Wars 2 Developer Interview – Time to Forget The Dragon Cycle

More than a decade ago, Guild Wars 2 exploded onto the gaming arena, bringing with it a whole new problem for Tyrians. Alongside the massive open world, innovative shared experience, incredible new gr...

Let’s School

Let’s School Developer Interview

The holidays are over and it’s back to the grind for plenty of us, whether that means good old Molten Core or just hitting the books. Even if you’re not heading back to the school yard in 2023 you’ll ...

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