The developers from Blizzard Entertainment have taken to Twitter to reveal that cross-faction dungeons, raids and rated PvP in World of Warcraft will begin testing soon. For years players have asked Blizzard to introduce such a feature, but the developer stood steadfast, claiming that the faction divide into the Horde and the Alliance is the backbone of Warcraft.
However, it seems that times change.
Following the events of Battle for Azeroth, the Alliance and Horde are poised in an uneasy armistice. The factions still stand apart, and even as some of their leaders cooperate in the Shadowlands, countless members of each faction will neither forgive nor forget the wartime actions of the other. For every Jaina, there is a Genn, and that seems unlikely to change any time soon. But why shouldn’t players be able to make that choice for themselves, especially in cooperative settings where the story revolves around coming together to overcome dire threats?
The company shared a lengthy blog post that explores the details and the guidelines of the upcoming feature. Check it out to find more.
It’s happening. 👀
Cross-faction dungeons, raids, and rated PvP will begin testing soon.
— World of Warcraft (@Warcraft) January 31, 2022
Additionally, the developers have taken to the official forums to reveal a policy update that prohibits boosting communities in World of Warcraft. Organizations who disruptively advertise across all realms and establish escrow services are the primary target of this policy update. Guilds and individuals who are inviting players from another realm to join them in traditional game activities in exchange for gold are allowed, as they were before.
“As of today, we will now prohibit organizations who offer boosting, matchmaking, escrow, or other non-traditional services, including those offered for gold. World of Warcraft accounts found to be in violation of this policy are subject to account actions. These actions can include warnings, account suspensions and, if necessary, permanent closure of the disruptive World of Warcraft account(s). Organizations operating across multiple realms and excessively advertising non-traditional in-game sales are contrary to the terms and conditions of the Blizzard End-User License Agreement (EULA).
This policy update does not restrict individuals or guilds from using the provided in-game tools (“trade channel” chat) to buy or sell in-game items or activities for in-game currency. However, “boosting communities”, especially those who operate across multiple realms, are no longer permitted.”