Larian Studios released a new hotfix for turn-based cRPG Baldur’s Gate 3, fixing a variety of crashes, issues and visual bugs. Among the most interesting changes is preventing Lae’zel from randomly leaving the party after going to camp.
“We understand that Lae’zel is hard to please by nature, but it seems that she’s been more prone to tantrums since our previous Hotfix. We’ve explained party dynamics to her, which she didn’t really enjoy, but understands that she shouldn’t randomly stop following the player now.”
Baldur’s Gate 3 – Hotfix#28 Changes:
- Fixed an issue where Lae’zel would stop following the player after going to camp when loading a previous Patch 8 savegame in Hotfix 27
- Fixed a Vulkan-specific crash that would occur during Bibberbang explosions
- Fixed Swarm AI not jumping in cases where their jump end position is blocked by another swarm member
- Fixed crashes that would potentially occur during large combat scenarios
- Fixed crashes that would potentially occur in Multiplayer combat when the player hovers the cursor over items or certain characters
- Fixed a crash that would potentially occur in Multiplayer when joining if the host was in character creation
- Fixed missing VFX in Plea at the Gates cinematic
- Fixed camera in the cinematic relating to Connor’s resurrection
- Fixed the antidote bottle clipping through the player’s mouth if playing as smaller races
- Fixed the camera zooming out beyond normal limits when attacking in combat
ABOUT BALDUR’S GATE 3:
Gather your party, and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a Mind Flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons and Dragons.