Medal of Honor: Above & Beyond & It’s Trio of Updates

Respawn has been busy over the past week since the launch of Medal of Honor: Above & Beyond, it’s VR foray into World War II. To date, three significant updates have been deployed that add new features to the game and that address community concerns including better graphics settings, controller-oriented movement, and many others.

Here are the contents of each patch released so far:


  • New “Smooth Turning” Option
  • Streamlined Mission Progression
  • Quartermaster Area Changes
  • All Videos in the Gallery are Unlocked from the Start
  • Louder M1 Garand “Ping” Sound


  • New Option for Controller-Oriented Movement
  • New Video Options
  • Even More Streamlined Gameflow
  • Star Ranks Off by Default for New Players
  • Arm Sleeves Now Hide When Close to Player Eyes


  • New Options to Hide Your Torso and Cuffs
  • New Full-View Sniper Scopes
  • Sniper Rifle Zoom Button
  • Multiplayer “Quick Match” Playlist Now Cycles All Maps and Modes
  • Oculus Native Mode Support On Steam
  • Lower Min-Spec NVIDIA GTX 1080

There are tons more details about each of these additions, so head to the Medal of Honor: Above & Beyond official site to learn more.

About Medal of Honor: Above & Beyond

Medal of Honor: Above and Beyond is an action-packed, immersive VR experience set in World War II, where you step into the boots of an agent of the Office of Strategic Services (OSS) in war-torn Europe. A deep single-player campaign bursting with authentic detail takes you through historic events on land, air, and sea, sabotaging Nazi bases, subverting enemy plans, aiding the French Resistance, and partaking in the biggest moments of the war.

Written by
Suzie is an avid gamer and has been since 1995. She lives in the desert with her own personal minion while dreaming of pixel worlds beyond Earth.

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