Developer Owlcat Games rolled out a new hotfix for the PC version of turn-based cRPG Warhammer 40k: Rogue Trader. It tackles the pesky persistent bug that prevented some Dogmatic and Iconoclast Lord Captains from getting cutscenes in the beginning of Act IV. Mac will receive the update shortly.
A separate fix for Heretical players is in the works and will be deployed once ready and all the Chaos Gods are properly pleased.
If you are having a problem with bugs, check out Owlcats’ Known Issues and Patch Roadmap: there might be a temporary solution or an estimated time of the patch that will address your issues. The developers have already deployed the first major patch that addresses hundreds of issues. The second major patch will be arriving on December 21-22, bringing in another heavy load of bug squishing.
Here are some solved issues waiting to be deployed in the nearest patch:
- Missing or incorrect names in the Shrine of Remembrance.
- Seize the Initiative still causes an endless loop of turns under some circumstances when using multiple officers with this talent.
- Locked quest in Quetza Temer that blocks further progress.
- Nothing happens at the bridge – quests and cutscenes don’t start in Act IV or V.
Update: the PC version of the game also received hotfix 1.0.71
- Fixed a problem that prevented the player from starting a council in Chapter 4;
- Fixed a bug that could occur after making a Heretical choice in Chapter 4 that resulted in broken cutscenes on the bridge further on;
- Fixed a problem with Chapter V failing to start after the boarding;
- The High Factotum could disappear from the bridge and cutscenes not work at the same time – fixed;
Update: Rogue Trader received another update, hotfix 1.0.73.
- Yrliet’s cutscene at the beginning of Chapter III could break – fixed;
- Fixed a bug which in some cases made it impossible to complete events during Aeldari in Distress quest;
- Fixed a possible error with Abelard’s Blood Ties personal quest;
- Fixed a possible error with Jae’s personal quest in Chapter IV;
- Seize the Initiative talent endless loop was fixed;
- The game could break after loading the save file sometimes, for example, if a character had Be Smart talent – fixed;