Developer Realmforge Studios rolled out another a new update 1.1.1 for RTS Dungeons 4, this time with extra evilness.
“With the help of a little slap here and there, the Restless Evil has conspired to release another update for Dungeons 4 on all platforms, tackling reports that brought several issues to its attention. Of course, his loyal minions will continue to look through, investigate and fix your reported issues and the snots are currently hard at work on Update 1.2.”
Dungeons 4 keeps the spirit of its predecessor, but everything is now bigger, better, and with even more dynamic Evilness. Check out our review to learn more about the game.
Dungeons 4 – Update 1.1.1 Includes
- [Coop-Multiplayer] Further latency improvements.
- Fixed a bug regarding the Dynamite Wagon in Mission 7 which often did not explode.
- The option to disable subtitles is coming soon.
- Fixed an issue in Mission 14 where sometimes it was not possible to send potions to the snot council.
- Fixed an issue regarding the Guard Room, where creatures stayed assigned to the guard room, even after it was demolished.
- [Coop-Multiplayer] [PS5] Fixed an issue where the application could be terminated when a client pressed certain buttons during the loading screen.
- [Audio] The Dungeon Heart “heartbeat sound” is now bound to the effects volume slider.