Leonardo Production shared a new blog post for the upcoming single-player deck-builder Shattered Heaven that invites players to explore Ashram and Sentia, two of the four regions of the world of ashes. The game is coming to Steam on May 31st after the recent delay.
The team describes Ashram as the land of dust and thunder and call it far from being a comfortable home. The people of this region live among barren plains, feeding exclusively on ashes. At its center lies the Agonisterion where all children train together from a very early age, following Ashram’s motto of “every boy a Guardian, every girl a Vestal”.
This rigorous life often leads to young warriors forming tight bonds with their comrades and it is something you can see for yourself in-game between Andora, the Vestal of Ashram, and Magni, one of her two Guardians. Ishana, their third companion, lacks that same warrior-esque bond and often finds herself lost.
When it comes to Sentia, the second region that is located far to the west and built around a great chasm, their ideal is history. These people devote their lives to safeguarding the past, singing and expanding their “Chant of Memory”.
Their Vestal, referred to as the Chantress, holds great powers in her voice – warded by the best warriors coming from the greatest bloodlines of the Tribe, her main goal is to ensure their kin’s survival. Yet, the Wheel of Fate has not been too kind on them, these past cycles…
Check out our Shattered Heaven demo impressions to learn more about the game.
ABOUT SHATTERED HEAVEN:
In the world of Shattered Heaven, only a select few have survived the fall of God. The only way to break the following curse is to offer a Vestal and a team of valiant warriors as a sacrifice for a ritual lost in time: a violent and bloody battle known as the War of Ascension. But which of the four factions will reach salvation and which are doomed to fall?