Exclusive Interview – Red Hook & Darkest Dungeon: The Crimson Court

We got the chance for an exclusive interview with Tyler Sigman and Chris Bourassa over at Red Hook Games this week about their latest DLC, The Crimson Court for the hit Steam game Darkest Dungeon. This DLC introduces some new elements to the game with a new area dungeon, character class, and bosses. Taking a turn into the vampiric, the guys explained their motivations and philosophy behind the upd...[Read More]

Dead By Daylight – Console Launch Interview with Lead Designer Mathieu Cote

Dead By Daylight has been a powerhouse on Steam for over a year now, and just yesterday it launched officially on the XBOX One and PS4 in North America (EU is later this week). We sent over some questions to Behaviour Interactive’s own Mathieu Cote, Lead Designer on Dead By Daylight, to discuss the game’s past, present, and future… including info on a possible Switch version down...[Read More]

Talking Micro Machines World Series with Codemasters’ Matthew Becket

Micro Machines: World Series is set to launch in just a few short weeks on the PS4, Xbox One, and Steam. It’s bringing a revival to the classic top-down racer that made fans worldwide on the SNES and Megadrive. We caught up with Codemasters’ Matthew Becket, Product Manager, to chat about the game, its many gameplay options, esports possibilities, and even a chance for a Switch version....[Read More]

Talking Fighting Fantasy Legends with Ian Livingston and Nomad Games

Fighting Fantasy, a truly revolutionary series of adventure novels, is 35 years old this year. Beginning on Firetop Mountain, the brainchild of Ian Livingston and Steve Jackson crashed through the Citadel of Chaos and then continued to rack up a staggering volume of sales across the 1980’s. Now, Nomad games are bring these iconic adventures to PC and mobile gamers with a new interactive RPG experi...[Read More]

EXCLUSIVE: Heroes of the Storm 2.0 Improves the Entire Game – Interview with Kent-Erik Hagman

There are big things coming to Heroes of the Storm in the very near future. At this year’s Heroes of the Storm Spring Summit, I was lucky enough to have some time to sit down with Lead Hero Designer Kent-Erik Hagman to talk about all the exciting new things making their way to the Nexus in the megapatch Blizzard is calling Heroes 2.0. One of the big goals with Heroes 2.0 is that there’s going to b...[Read More]

Has Been Heroes – An Interview with Frozenbyte

Has Been Heroes launches today on PC, PS4, XB1, and Nintendo Switch. We reviewed the game last week, and found it to be easily one of the more enjoyable new releases on Nintendo’s console. It’s a difficult but addictive roguelike with charming visuals and intense battles. We caught up with developer Frozenbyte to chat about Has Been Heroes, its design, future, and more. Note: A Day One...[Read More]

Going Eye of the Tiger with FFXV’s Gladio at PAX East 2017

At PAX East we got the chance to sit down with Square Enix and the Final Fantasy XV team. Square has been doing a fantastic job working with fans and furthering out the franchise and their DLC schedule is very aggressive. The first offering centers around Gladiolus and his trials. As each side character goes off-screen for a bit during the main game. The developers now have a chance to fill in the...[Read More]

A Tyranny Postmortem Interview with Obsidian’s Matt MacLean

When Tyranny launched, no one could have expected its story to be so dark, malicious, yet oddly humble and introspecting. The RPG from Obsidian, makers of Pillars of Eternity and the forthcoming Pillars of Eternity 2, represented a departure from the norm for the game maker. Tyranny is a game where the player is evil, no bones about it. How evil, and how malicious, are up to you, but you’re ...[Read More]

How FlatOut 4 is Bringing the over the top racing series back to its roots

FlatOut 4 is due to launch this April on PS4, Xbox One and PC, and we caught up with Strategy First’s Emanuel Wall and producer Alexandre Assier of Kylotonn Games to chat about the series’ past, present, and future. Check out the gameplay trailer below, as well. Our FlatOut 4 Interview GameSpace: What took so long between FlatOut 3 and FlatOut 4? Why now? Emanuel Wall: This has been a ...[Read More]

Matt Firor Talks Morrowind and More

Last week we were lucky enough to be invited to Zenimax Online Studios for an sneak peek at Elder Scrolls Online: Morrowind. The forthcoming “Chapter” brings a new class, a new 4v4v4 PVP mode, the entire island of Vvardenfell from TES III, and tons more content to the MMO. We’ve got loads of coverage on today, so be sure to take a look. But we also got to sit down with Game Director Mat...[Read More]

Dropzone is an RTS for the New Generation of Competitive Gaming

Last week we got some hands-on time with Dropzone, a brand new IP from Sparkypants Studios that walks the line between a MOBA and a traditional RTS. If you want more details on what it’s like feel free to check out my hands-on preview. We also had the opportunity to chat with Jason Coleman, President of Sparkypants Studios to find out what the process behind developing such a unique product was li...[Read More]

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