Everreach: Project Eden Launches on Xbox One and PC

Explore a brand new world today as Sci-Fi RPG Everreach: Project Eden lands on Xbox One and PC platforms.

Venturing off into the unknown, Everreach: Project den is the work of developer Elder Games and publisher Headup. This couple might not have instant brand recognition with many gamers but they have crafted a gorgeous new world for payers explore. Taking place on the mysterious Planet Eden, this new quest puts players in the boots of Nora Hardwood, a member of the Everreach Corporation’s Security Division. Nora is tasked with securing this mysterious new world before colonists arrive on this seemingly hospitable planet. As you wade out towards the horizon the ruins of a long-forgotten civilization are just the first hints that there is more here than you might imagine.

While Project Eden has a deep narrative, players will need to keep their wits about them as they and their character progress. Over 80 upgrades allow Nora to take on a range of challenges around the world. Whether you’re grabbing a new gun or deploying a force shield, there is more than one way to get around these encounters. That goes for traversing Eden too. Hoverbikes also promise some high-speed vehicular warfare.

If the trailer makes this all look a little Mass Effect then you’re spot on. Much of Eden was designed by Mai-Anh Tran, who has credits on Star Trek: Beyond. The narrative is also the work of Michelle Clough, a writer and former narrative QA for the Mass Effect trilogy. Personally, I’m a little excited to try out this stellar looking adventure. If you are itching for an RPG that brings back all those Mass Effect feels then Project Eden is available now for $24.99 on Xbox One and Windows PC via Steam, Robot Cache and other platforms. You can check out Everreach: Project Eden now on Xbox and PC or head over to the official website for more information.

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For those of you who I’ve not met yet, my name is Ed. After an early indoctrination into PC gaming, years adrift on the unwashed internet, running a successful guild, and testing video games, I turned my hand to writing about them. Now, you will find me squawking across a multitude of sites and even getting to play games now and then

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