Morrowind Received Necromancy Gameplay & Quests Mod – Necrocraft

Morrowind Received Necromancy Gameplay & Quests Mod - Necrocraft

Recently, Bethesda’s legendary open-world RPG The Elder Scrolls III: Morrowind celebrated its 20th anniversary. The game still boasts an active and engaged community that create amazing additions to the title. Among them the recently released massive fan mode created by VitruvianGuar and shared via Nexusmods: Necrocraft.

As comes from the name of the modification, it adds a comprehensive modern day implementation of necromancy into Morrowind, including Skill Module, Magicka Expanded and Crafting Framework. The mod also includes game mechanics overhaul, new quests and mysteries to solve, allowing players to fully experience what it is like to be a practitioner of the forbidden art of necromancy.

“There has always been a weird  contradiction between Morrowind lore and gameplay, regarding necromancy. In Lore it’s a forbidden art of raising undead minions from corpses, a special and distinct way to practice conjuration. Gameplay-wise, however, all that the player can do is temporally summon undead creatures, same way as daedra. And while for daedra this mechanics makes sense, it’s not the case with undead. There have been multiple attempts to introduce proper necromancy in Morrowind but none of them fully satisfied me. And none of them used the awesome power of MWSE lua scripting. And so I present you Necrocraft – A Comprehensive Necromancy Gameplay And Quests Mod.”

Check out the mod’s page on Nexusmods to learn more and support the author.

Written by
A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

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