Shattered Heaven Got Patch 1.1.1 & Shared New Cards Sneak Peek

Shattered Heaven Got Patch 1.1.1 & Shared New Cards Sneak Peek

Following the New Game+ spotlight, developer Leonardo Production is back with a new patch for roleplaying deck-builder Shattered Heaven. The introduced update is small but significant. The team also shared a sneak peek at three new Neutral Cards.

Shattered Heaven is a tale of war and sin, of hope and salvation. Guide three unlikely heroes through a washed-away world filled with bloody challenges, incredible perils, and difficult choices. But, be wary of the consequences! Your decisions will shape this journey into the unknown: side with unlikely allies, fight powerful foes, and witness your fate in three different Story Endings

Neutral Cards Changes:

  • Rules of Nature => Extra damage from playing other Neutral Cards has been increased from 2 to 4.
  • Charming Denial => Base Armor increased by 1.
  • True Sight => Removed Armor gain. This card now removes a debuff.
  • Shadow of Doubt => Base Damage increased by 2.
  • Mind over Matter => Removed Armor gain. ENLIGHTENMENT increased from 1 to 2.
  • Fire Walk with Me => Base Damage increased by 3.
  • Growing Ambitions => Base Armor and Healing increased by 1.
  • Fangs of Delham => Base Damage increased by 2.
  • Just cause => Base Damage increased by 1. Rage gained by Magni increased by 2.
  • Martial prowess => SWIFT and GOUGE increased from 1 to 2. Reworked Magni’s effect: “Draw a card with the BERSERK keyword from the deck”.
  • Colour of the Wind => Removed Armor gain. Reduced AP cost from 1 to 0.
  • Apostasy => Added debuff STRIPPING on target enemy.
  • Broken Vow => Base Damage increased by 1.
  • Love eternal => Base Damage increased by 2.
  • Leave a Trace => Base Armor increased by 3.
  • Sic Parvis Magna => Base Damage increased by 2.
  • Crusade of Fate => Base Healing increased by 2.
  • Epiphany of Creation => Reduced AP cost from 2 to 1.



Other changes & Bugfixes:

  • Added a list of cards played during a turn in the deck tab.
  • Hp and Armor of Temple of Koa’s Warden (Stage 3) have been nerfed slightly.
  • Bosses of Temple of Koa and Scorched Bastion have been slightly rebalanced with more Hp and more damage on certain underperforming moves.
  • Temple of Koa Depth 1-2 has been changed to improve diversity of encounters.
  • Scorched Bastion Depth 1 and Depth 2 have been changed to include more encounter with 2 enemies parties.
  • Fixed a bug involved skill points and loading old templates in the full game and demo version.
  • Fixed a soft lock in the tutorial when the player closes the game in the first draft in the full game and the demo version.
  • Fixed a bug with the achievement “Conqueror of Ashram” not unlocking correctly.
  • Fixed the description of the trinket “Coat of pride”.
  • Fixed a few missions appearing on the wrong ecounters.
  • Fixed a new bug with the skill Whirlwind of blades

Check out our Demo Impressions to learn more about the game.

Written by
A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.