The Astronauts have announced that the early access launch of Witchfire has been delayed until 2023. Originally scheduled to come to early access in late fall 2022, the development team had a significant gameplay change requiring more time to flesh out. Players will find that the game is being “upgraded” from an arena-style fighting game to an open-world fighting game instead.
Creative Director and Co-Founder, Adrian Chmielarz shared details in a blog post: “The feature is now 95% implemented. It makes the game better. It is kind of hard for me to imagine the player did not have that freedom before. Sure, you can still be trapped by the witch in this or that spot, and some doors will be closed until you find a key, and it might be too dangerous to enter areas closer to the boss before you are ready– but the world is wide open for you to explore in almost any order, and you can both push forward and retreat as you please.”
The game offers players a first-person shooter from the same folks who created Painkiller and Bulletstorm. According to the dev team, it’s a roguelite for people who hate roguelites with challenging and satisfying gameplay. There are, they say, multiple roads to victory.
Check out the Witchfire official site to learn more.