Developer Blizzard Entertainment shared a new lengthy blog post dedicated to Overwatch 2, you can find it on the official site. This time the topic of discussion is uniting gameplay and style in the complex map design of the game – and the changes made to reflect it.
One example includes adding cover to existing Overwatch maps to accommodate having one less tank. Another example includes the new daytime and nighttime cycles that make certain areas easier or more difficult to see, and it gives an overall different vibe to each map.
This new approach to design philosophy and development can be seen in the four new PvP maps, coming to the Beta test on April 26th: New Queen Street in Toronto, Colosseo in Rome, Midtown in New York City, and Circuit Royal in Monte Carlo.