Developer Blizzard Entertainment took to the official site of hero shooter Overwatch 2 to detail the new player progression system introduced with Invasion. Originally the game used experience levels to celebrate and indicate how much players advanced in Overwatch. But the new player progression system delves into three progression layers.
First, sub-badges are displayed for specific statistics based on the hero, role, and game mode you play. For heroes, this tracks the key stats common to that hero’s role, time played, and games won, along with the stats surrounding their unique abilities. For roles, you’ll track common stats associated with that role, along with how many wins you earn and how much you play. Finally, with game modes, you track number of wins and time played across each mode.
As you reach the threshold for each sub-badge level, you’ll level up that sub-badge, contributing XP to the badge level for that specific hero, role, or game mode. Badges reach new tiers as they level up and are a great way to show your favorite heroes, roles, or game modes. Each time one of your badges levels up, you gain a player progression level that you can show off in your career profile and other places throughout Overwatch 2 (or if you prefer, you can turn off showing your badges and progression).
The system also includes new hero challenges that give players a chance to earn Player Icons, Name Cards, and Titles. There is also a new weekly challenge with Player Progression.