Shattered Heaven Introduced Ascension Mode

Shattered Heaven Introduced Ascension Mode

The developers of single-player deck builder Shattered Heaven have rolled out a new update. Version 1.3 introduced the alpha version of a new game mode: Ascension. The team noted that this is only the first iteration and there are plans to tune it regularly in the upcoming months.

The developers describe the Ascension mode as a pure roguelike experience and suggest that players finish the tutorial and try out the campaign before delving in. It is available to everyone and contains spoilers for the campaign mode bosses.

  • Added the first 5 Cycles of Ascension. Bosses will change and new event, trinkets, relics and cards will unlock up to the 5th cycle.
  • Added old and new passives for Andora, Magni and Ishana in the Dark Forge Shop.
  • Added 3 new BOSSES for Naraka, Temple of Koa and Scorched Bastion.
  • Added several new ELITE encounters (Ascension).
  • Added 50 RELICS to be obtained in Ascension mode. Relics are powerful items that will grant your party passives for the rest of the run!
  • All Events outcomes in Ascension have been changed to better fit the Game Mode.
  • Traps have been reworked for Ascension.

Shattered Heaven is a tale of war and sin, of hope and salvation. Guide three unlikely heroes through a washed-away world filled with bloody challenges, incredible perils, and difficult choices. But, be wary of the consequences! Your decisions will shape this journey into the unknown: side with unlikely allies, fight powerful foes, and witness your fate in three different Story Endings

Check out our Demo Impressions to learn more about the game.

Written by
A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

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