WoW: Plunderstorm Got the First Round of Fixes

WoW Plunderstorm Got the First Round of Fixes

World of Warcraft’s Plunderstorm received its first hotfix. The most infamous pirates in Arathi Highlands would be happy to know that Rime Arrow and Faeform were nerfed, player matchmaking ratings had been adjusted and – the most important change this side of Azeroth! – players are now immune to knockbacks when standing near Da’kash Grimledger in the preparation area.

Plunderstorm is Blizzard’s new battle royale-inspired limited-time event with epic rewards. Each match lasts 10 to 15 minutes and has 60 players vying for victory, with the winner being the last one standing. Level up and acquire new abilities and spells by killing creatures and enemies, looting chests, and avoiding the encroaching storm.

World of Warcraft: Plunderstorm – March 21 Hotfixes Include:

  • Player matchmaking ratings (MMR) have been adjusted so that players should find themselves in better matches with continued play.
  • Fixed a bug that caused plunder dropped by players on death to unintentionally despawn when the killed player left the match.
  • Players are now immune to knockbacks when standing near Da’kash Grimledger in the preparation area.
  • Adjusted experience gained when playing Duos and fixed a bug that was increasing experience gain at level 3.
  • Fire Whirl Movement speed bonus reduced to 70% across all ranks (was 140%).
    • Developers’ notes: Our goal is to balance Fire Whirl’s effectiveness relative to the performance of other offensive spells without detracting from the effectiveness of other utility spells.
  • Star Bomb cast time reduced to 2 seconds across all ranks (was 2.25 seconds).
    • Developers’ notes: We’d like to improve the effectiveness of this ability.
  • Toxic Smackerel cooldown reduced at ranks 1, 2, and 3. Rank 4 unchanged.
    • Developers’ note: This is intended to ensure this ability is more in-line with expected power at early levels.
  • Explosive Caltrops trap radius increased by 40%.
    • Developers’ notes: The traps placed by Explosive Caltrops are intended to counter close-range aggression, but this felt a bit inconsistent because the traps were smaller than intended.
  • Lightning Bulwark channel time increased to 2 seconds (was 1.25 seconds).
    • Developers’ notes: Our goal here is to extend the potential window for counter play opportunities.
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A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

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