After Ghost Recon: Breakpoint disappointment, devs react

Ghost Recon: Breakpoint

It’s been a rough month for Ghost Recon: Breakpoint. After releasing to lackluster reviews and achieving disappointing sales, Ubisoft adjusted its income revenue downward by 33%. Its stocks tumbled by 27% last week, though it shows signs of recovery and Ubi’s CEO publicly expressed his disappointment with the game during an earnings call.

After a stressful few weeks, developers have taken to the game’s official site to lay out how they are going to create a “more radical and immersive version of GR:B” going forward. To get there, devs have outlined several steps.

The first step is for the game’s technical side to be stabilized and to have bugs and stability issues resolved. Most notably, players can look forward to fixes on Drone deployment, changing fire rate, and more. The target for the next round of technical fixes is the end of November.

The team has plans to support Breakpoint into the future through a robust post-game content release schedule. Devs have plans to launch events into the game to “keep the world constantly growing and evolving”. The first raid is set for deployment in December as well as The Terminator Live Event.

Players who have been critical of the game’s economy will see it addressed in a future update. AI companions will also be added, though this “is a major undertaking that will still require time”. Lastly, players can expect to find changes that will let them tailor their experiences to the way they’d like to enjoy the game. “Freedom of choice has always been part of the Ghost Recon DNA”.

“We know that we have a lot of work ahead of us to get the game where you want it to be, and that not everything will be addressed or released as fast as all of you might like. Big changes can take time to make sure they are done right, but we still want to be as transparent as we can about the current state of development.”

Read the full post on the Ghost Recon: Breakpoint official site.

Written by
Suzie is an avid gamer and has been since 1995. She lives in the desert with her own personal minion while dreaming of pixel worlds beyond Earth.

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