Casey Hudson has published a new blog post on the official Bioware site to let the community know that Anthem team has passed its alpha milestone, “meaning that every part of the game is in, and functioning”.
The message goes into details about Hudson’s 20 years at Bioware, and what has changed and remained the same in the studio’s work, like the excitement about the potential of the game to bring players together.
The team has been working incredibly hard to reach Alpha, and considering the complexity and scale of a game like Anthem, hitting this milestone on time is a tremendous achievement. So what’s next? Now that all the important pieces are in the game, we can move almost entirely to bug-fixing, testing, and tuning – which will be an incredible amount of work on a game this big. We have some really ambitious plans for launch and beyond, and we really want to get it right. We will have news soon about when you can learn more about Anthem and try it out yourself.