God of War Ragnarök – Combat and Enemies Elevated

God of War Ragnarök shared Episode 2 of Behind the Scenes series, focused on combat and enemies. This episode will explore how the team at Santa Monica Studio is elevating the fluid and expressive combat of God of War Ragnarök, as well as the importance of building a unique, memorable, and varied cast of enemies for players to test their skill against.

In God of War, we see Kratos putting his vengeance against the Gods of Olympus behind him and living in the realm of Norse deities and monsters. But he is not only a killing machine but also a father to a young lad named Atreus, determined to earn the respect of this father. Kratos will have to deal with and control the rage that has long defined him while out in a very dangerous world with his son.

God of War: Ragnarök takes place three years after the journey of Atreus and Kratos. Fembulwinter, the apocalyptic great winter spanning three years, is well underway which means the arrival of Ragnarök – the upcoming demise of the Norse gods and the world alike.

Now Kratos and Atreus must journey to each of the Nine Realms in search of answers as Asgardian forces prepare for a prophesied battle that will end the world. Along the way they will explore stunning, mythical landscapes, and face fearsome enemies in the form of Norse gods and monsters. The threat of Ragnarök grows ever closer. Kratos and Atreus must choose between their own safety and the safety of the realms.

God of War Ragnarök is coming to PS4 and PS5 on November 9th. Check out the official site to learn more.




Written by
A lover of all things RPG and TBS, Catherine is always looking for a new fantasy world to get lost in.

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