Star Citizen Lasting Legacies Update Adds True Permanence

Star Citizen Lasting Legacies

Cloud Imperium Games has announced that Star Citizen Alpha 3.18, or Lasting Legacies, has been deployed into the sci-fi-themed MMO. The patch name is fitting since one of the key components is what the team calls “persistent entity streaming.” Developers describe PES as adding a true layer of persistence in the world. According to CIG, this brings a lasting impact on the game world towards a fully persistent universe.

The team offered this example: “Dropping a weapon in a friend’s apartment as a gift will result in the weapon physically remaining there on that server when their friend enters their apartment.”




Other features of Lasting Legacies

  • Persistent Entity Streaming: With PES, all physical items on each server will now feature proper persistence – dropping a weapon in a friend’s apartment as a gift will result in the weapon physically remaining there on that server when their friend enters their apartment. This new feature realizes the promise of a universe where players have a lasting impact and brings Star Citizen one step closer to that goal.
  • One Pilot’s Junk is Another’s Treasure: The highly-anticipated Salvage feature makes its debut! Using a Vulture, Reclaimer, or salvage tool while on foot, players will be able to scrape the materials from target ship hulls.
  • Cargo Refactor: The first step towards a comprehensive refactor of how cargo works in Star Citizen adds fully-physicalized cargo to the game. Leaning into simulation elements, players can pick up, move, or drop physicalized cargo with their locations dynamically tracked on the server.
  • Drake Vulture Spreads its Wings: Living up to its namesake, the Drake Vulture is the entry-level vehicle for the salvage profession. The affordable, self-sufficient craft can be fully operated by a lone pilot as they explore the stars for damaged or abandoned vessels.
  • RSI Scorpius Antares Shines Bright: A variant of the popular RSI Scorpius, the Antares trades heavier armaments and the signature rear-facing turret for a suite of hardware designed for electronic warfare.
  • Derelict Settlements for 600i/Mercury: A new crashed 600i & Mercury Star Runner settlement has been added to Daymar for players to explore. Similar to other derelict settlements, this new location contains on-foot FPS missions challenging players to clear out hostiles, track down assassination targets, or recover lost items.
  • Prison Activities: New mission types have been added to ingratiate players with the prison warden and potentially reduce their sentences.
  • Time Trial Race Missions: CIG is providing additional support for speed demons. Seven new races have been added throughout Stanton at Clio (Snake Pit), Daymar, Crusader, Hurston, the Yela Asteroid Belt, Euterpe, and Area18.
  • Rivers and Sand Caves: Rivers, first added in update 3.17, have been updated with new biome-specific rulesets around bodies of water for a more natural appearance. The update also adds the first iteration of sand caves throughout the Stanton system.

Check out the Star Citizen official site to learn more.

Written by
Suzie is an avid gamer and has been since 1995. She lives in the desert with her own personal minion while dreaming of pixel worlds beyond Earth.

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