The BioWare Blog has been updated with a new post from Studio Director Casey Hudson. In it, he addresses the elephant in the room or better known as the future of Anthem. “We have heard your feedback that Anthem needs a more satisfying loot experience, better long-term progression, and a more fulfilling end game.” Hudson wrote. To do that, he outlined several steps that the game will undergo in the coming months.
First, the game will remain in an “as-is” phase with all current content remaining. However, any further additions of seasonal content will be stopping in order to provide “a focused team” with the “time to test and iterate” on the company’s long-term goals.
“Over the coming months, we will be focusing on a longer-term redesign of the experience, specifically working to reinvent the core gameplay loop with clear goals, motivating challenges, and progression with meaningful rewards while preserving the fun of flying and fighting,” Hudson said.
Until the reinvented version of the game arrives, players can expect the events, store refreshes, and seasonal/cataclysm content to continue.