Conan Exiles has left the Steam Early Access on May 8th and has been released on PC, Xbox One and PS4. Funcom CEO Rui Casais has proudly stated that the game has already sold over a million copies and added:
Conan Exiles is already one of the most successful titles in Funcom’s 25-year history. This has been a great experience for us. When I look at the incredible journey the game has gone through in just 15 months of Early Access as well as the very positive development in player reviews over the past few months, I feel confident that we’ve been successful in what we set out to do. I’m very proud of the amazing work everyone on the team has done.
The dev team and Creative Director Joel Bylos thanked the players for their patience and the feedback that allowed Conan Exiles an opportunity to grow and become the game it is today. The team has already rolled out a significant number of additional servers and switched all existing “PvE-Conflict” servers to the regular PvP ruleset.
Update: after receiving the player feedback on the topic of switching all existing PvE-Conflict servers into PvP, the team decided to look for solutions to bring them back.
In addition to introducing more PvE and PvP servers (which are still in highest demand), we will be also be bringing up new and fresh PvE Conflict servers. We will start with bringing these up in Europe, East and West Coast US, and Russia, and you can expect them to be live before this weekend.